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 Post subject: Re: That still is from... (video game edition)
PostPosted: Sat Dec 01, 2012 11:09 pm 
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brian wrote:
Okay this one was a fairly popular game.
Image
It had a branching storyline. If you failed a mission, you still kept playing. Fail too many though, and the chances of seeing the best ending drop pretty quick!


I feel like I played this one at a friend's house. Your mention of multiple endings brings back memories. But I can't remember what it was called.


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 Post subject: Re: That still is from... (video game edition)
PostPosted: Sat Dec 01, 2012 11:10 pm 
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brian wrote:
Okay this one was a fairly popular game.
Image
It had a branching storyline. If you failed a mission, you still kept playing. Fail too many though, and the chances of seeing the best ending drop pretty quick!


I feel like I played this one at a friend's house. Your mention of multiple endings brings back memories. But I can't remember what it was called.


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 Post subject: Re: That still is from... (video game edition)
PostPosted: Sun Dec 02, 2012 3:36 am 
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Here are a couple more hints: it was a PS1 game, and it was one of the first to use dual-shock controls, despite the fact that there was no "shock" in dual-shock. It was just a revision of the original PSX controller that added twin joysticks and bigger grips. Force feedback was added later. I still have my shockless dual-shock, because the slightly larger grips make it one of my favorite controllers.


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 Post subject: Re: That still is from... (video game edition)
PostPosted: Mon Dec 03, 2012 12:38 pm 
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I guess I pick games that are too hard to guess? That was Colony Wars. It was a space dogfighter for consoles. It came on 2 discs. It had a true branching storyline. A voice actor who sounded like James Earl Jones did narration. It was glorious. It was developed by Psygnosis, one of my favorite PS1 era developers, who recently shut down. Fun fact: the canon ending is the one you get for failing in the last act.


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 Post subject: Re: That still is from... (video game edition)
PostPosted: Mon Dec 03, 2012 12:59 pm 
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The game doesn't sound familiar but my game playing was sporadic over the years. Only consoles I had (up until recently) were the Atari 2600 and super nintendo.

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 Post subject: Re: That still is from... (video game edition)
PostPosted: Mon Dec 03, 2012 1:11 pm 
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brian wrote:
Psygnosis, one of my favorite PS1 era developers



AMIGA DEVELOPERS flicks the weasel.

Man they made some cool but hard games.

Image



(Not for guessing unless you want to, just for showing off.)

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